bloo-apple

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Hehehe <3 hey all

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Entry #6

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bloo-apple

Actionscript 2.0 and 3.0 Tutorials

Posted by bloo-apple Jul. 18, 2009 @ 2:28 PM EDT

It's July! Marv the Zombie month!! Check out the new comics.

Actionscript 3.0 tutorials Coming Soon to FlashCartoons. Check out actionscript 2.0 tutorials for now. Learn Flash section. Basic to slightly advanced.

Please don't leave immature messages or they will be deleted

UPDATE: ActionScript3.0 Tutorials... They will be added to flash cartoons with pics and maybe a video tutorial for each... but here are the basic text files.

Hello World
Functions
Loops
If statements
Arrays
Controlling MovieClips
Basic Properties
Controlling MovieClips 2
Timer
Saving Data

collect4.jpg.jpeg

Updated: 07/18/09 5:41 PM Log in to comment! | Share this!

The People Have Spoken

3 Comments

Jul. 18, 2009 | 3:51 PM HyperGumba says:

I think the tutorials are actually nice


Jul. 18, 2009 | 5:29 PM Joelasticot says:

http://bloo-apple.110mb.com/myCode7.h tml

In AS3, scale and alpha range from 0 to 1, so setting something's scale to 200 will make it enormous

Jul. 18, 2009 | 5:37 PM bloo-apple responds:

Thank You I did this code on the fly. I forgot it was done by percentage.
I just updated it.

Updated: Jul. 18, 2009, 5:39 PM

Jul. 19, 2009 | 5:05 AM Afro-Ninja says:

"A while function requires if statements and I will show you how to program those later on. A do loop requires you to have an array"

This is a fairly odd way to phrase this... First off, all loops require a condition. A for loop is the same, it just requires additional information such as the counter variable and what to do with the counter variable upon each loop. So saying that while loops 'require if statements' isn't correct. Also, do loops do not require you to have an array. A do loop works exactly like a while loop, the only difference is the placement of the condition

while(false)
{
}

the preceeding loop will never run

do
{
}
while(false)

however this loop will run at least once, no matter what, because the condition is explicitly not checked until the end of the loop.

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